Aug
17
It's launch day for our latest expansion Going Rogue and Melissa "War Witch" Bianco, Lead Designer for the City of Heroes development team, wanted to share a few thoughts with our community.
Hey, everyone!
I am so excited about introducing our newest expansion, City of Heroes: Going Rogue!! Everyone here at Paragon Studios has been working tirelessly on it, dedicating their time, creativity, and talent to ensure that it not only fulfills our promise of bringing you more of what you love but also creates a fun and unique experience for our veteran and new players alike! Missions! Zones! Going Rogue system! Villain Groups! Costumes! Emotes! (Okay, I could go on, but then it'll just get silly). Our goal for this expansion was to reinvent City of Heroes and I truly believe we've achieved it.
There were times when I logged into our new Praetorian zones with Ultra Mode on and I went, "WHOA. This is amazing!" I hope that all of you have just as many "oooh", ahh", and "aha!" moments when you discover the new zones, missions, features, and - of course - easter eggs that await your exploration.
This is the best work that we have ever done and that's saying something since we've put out some pretty fantastic content over the years. When you look at how far we've come, both in learning what works and in paying attention to how you respond to our content, we are constantly forcing ourselves to be better. In a space where an MMO has very little time to distinguish itself and gain a community, it says something that we started strong and have continued to be successful for over 6 years! It comes down to you the players so we take our development role seriously. This expansion is also an important accomplishment for Paragon Studios because we strive to not only distinguish ourselves from our previous work, but set the standard for how we will move forward as a studio, as a leader in our industry, and as a litmus test to determine how best to support City of Heroes moving forward.
We've received excellent feedback from you during the Going Rogue Closed Beta period, which has directly affected many of the features you see in the Going Rogue expansion and I want to thank all of you that participated and took the time to write up your comments - both from a "broken" perspective AND from a subjective perspective because even if something is functional, it doesn't mean it's fun. The iteration on feedback has paid off because we made some significant changes that have made our features more enjoyable!
So I want to take this opportunity to express my gratitude for your loyalty, your passion, and your commitment to City of Heroes and I hope that you enjoy all of the work that we have put into it. Thank you so much for making City of Heroes an amazing game to work on, thank you for your continued enthusiasm and excitement about this Going Rogue expansion (and beyond!), and - most of all - thank you for playing!
Melissa "War Witch" Bianco