Wednesday, October 28, 2009
COMBINED
Arenas
- If any player in an Arena queue is attacked during the arena countdown period, the match will not start. A message will be sent to all participants with the name of the character that prevented the match from starting.
Gameplay
- Super Sidekicking: Exemplared characters (below Level 50) will now receive a notice when they increase in level.
Global Chat
- Fixed a bug that would prevent another player from being added to your Global Friends list if the invitation was sent while both characters were in the same zone.
Halloween Event
- Increased the frequency of Zombie Apocalypse and Deadly Apocalypse events.
- Fixed a bug that was sometimes causing the Greater Aspect to spawn in inaccessible locations in some zones (Founder's Falls, Faultline, Cap au Diable)
- Fix to Halloween choice table allowing you to take an inspiration even though your inspiration inventory is full.
- Implemented code to prevent an edge-case map crash that occasionally occurs during the Deadly Apocalypse Event.
Merit Rewards
- To avoid inconsistencies, merits are now awarded at the moment the final objective of a mission is completed instead of the moment the leader exits the mission map
Mission Architect
- Fixed a bug that could cause freeing captives in timed architect missions to cause the mission to immediately fail.
- Snaptooth is now available for use in the Mission Architect.
Powers
General
- Flight / Hover : Fixed a number of minor issues with Hover animations when using Shields and Weapons
- Pain Domination / Nullify Pain: The Animation for Nullify Pain has been restored.
- Spines / Quills: Restored some of the visuals and sound for the hit effect.
- Stone Melee: The Visual effects for Stone Mallets and Stone Fists can no longer be hidden using the /suppressCloseFX command
Tasks
- Task Forces that are not Flashback or Architect are now level locked at the time the Task Force is created.
- When your character leaves / quits a team, the character always leaves the Task / Strike Force (s)he is on.
Trial Accounts
- Fixed a crash that could occur when a player with a trial account attempted to upgrade their account while logged into the game.
User Interface:
- Team Interface: Fixed a display issue where players on the same team would not be able to view other team member's names if they were located in different zones.
- Team Interface: Fixed a display issue where a player's name was listed twice in the Team window when another teammate in another zone was promoted to Team Leader.
- Navigation Window: Fixed an issue where Contact and Mission waypoints did not function correctly if teammates were located in different zones.
CITY OF HEROES
CITY OF VILLAINS
Powers
Masterminds
- Fixed a bug that sometimes caused Giant Monsters to flee from Mastermind pets
Stalkers
- Broadsword / Placate: Placate will now root while activating and the animation will be interruptible by any self-activated attack animations